3/23/2023 0 Comments Goattracker 2Do flush if starting playback, stopping playback, starting an interactive note etc. If (flush_cycles_interactive > 0 || flush_cycles_playback > 0) Unsigned cycles = 1000000 / framerate // HardSID should be clocked at 1MHz Unsigned long flush_cycles_playback = hardsidbufplayback * 1000 /* 0 = flush off for playback mode */ Unsigned long flush_cycles_interactive = hardsidbufinteractive * 1000 /* 0 = flush off for interactive mode */ not mixing stuff anymore, and we can safely delete related structures Apparently a delay is needed to make sure the sound timer thread is Sid_init(playspeed, m, ntsc, interpolate & 1, customclockrate, interpolate > 1) 00101 SPEEDTBL 01:00 80 It does absolutely nothing. If I have something like Code: C-2 01101. Could someone please explain to me For example portamento. If (! snd_init(mr, SIXTEENBIT|MONO, b, 1, 0)) return 0 C64 SID Factory II vs GoatTracker 2.75 738 views C64 SidFactory2 GoatTracker2 As SID Factory II is capable of reading GoatTracker files you can hear the differences betw. I just cant understand why anything Im trying to do with the speed table has no effect at all. HardSID_Write(usehardsid- 1, SIDWRITEDELAY, 0, 0x00) įor (c = 0 c MAXMIXRATE) playspeed = MAXMIXRATE Int sound_init( unsigned b, unsigned mr, unsigned writer, unsigned hardsid, unsigned m, unsigned ntsc, unsigned multiplier, unsigned catweasel, unsigned interpolate, unsigned customclockrate) # define SID_SID_PEEK_POKE CTL_CODE(FILE_DEVICE_SOUND, 0x0800UL + 1,METHOD_BUFFERED,FILE_ANY_ACCESS) LpHardSID_SoftFlush HardSID_SoftFlush = NULL LpMuteHardSID_Line MuteHardSID_Line = NULL LpInitHardSID_Mapper InitHardSID_Mapper = NULL LpReadFromHardSID ReadFromHardSID = NULL Typedef boolean (CALLBACK* lpHardSID_Lock)(Uint8 DeviceID) Typedef void (CALLBACK* lpHardSID_SoftFlush)(Uint8 DeviceID) Typedef void (CALLBACK* lpHardSID_Flush)(Uint8 DeviceID) Typedef void (CALLBACK* lpHardSID_Write)(Uint8 DeviceID, Uint16 Cycles, Uint8 SID_reg, Uint8 Data) Typedef void (CALLBACK* lpHardSID_Delay)(Uint8 DeviceID, Uint16 Cycles) Having only briefly mentioned the concept of chiptunes previously in the book, its time we fully explore this rather timeless genre of music. Typedef void (CALLBACK* lpMuteHardSID_Line)( int Mute) Typedef void (CALLBACK* lpInitHardSID_Mapper)( void) Familiarity with tracker programs in general, hexadecimal notation, and the: C64's SID chip are required. It is likely much more: complex to learn & master than v1.xx. Typedef Uint8 (CALLBACK* lpReadFromHardSID)(Uint8 DeviceID, Uint8 SID_reg) GoatTracker v2 adds more commands and uniform step programming tables for: waveform/arpeggio, pulse effects, and filter effects. Typedef void (CALLBACK* lpWriteToHardSID)(Uint8 DeviceID, Uint8 SID_reg, Uint8 Data) Void sound_mixer(Sint32 *dest, unsigned samples)
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